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"upgrade_to_aai_no_button": "No, make new",
"upgrade_to_aai_yes_button": "Yes, upgrade to AAI",
"about": "About",
- "about_html" : "<p>Code Q is a web platform and an application for teaching programming through exercises. Besides a collection of carefully prepared programming exercises, Code Q offers automatic testing of the correctness of solutions, an interpreter to run instructions, queries, and programs, and foremost the ability to provide immediate feedback tailored specifically for the individual student. This type of communication is of vital importance for learning - Code Q strives to offer it to each and every one student. By giving appropriate hints and explanations, the application facilitates self-learning and simultaneously prevents a drop of motivation.</p><p>Feedback is provided by an advanced expert module that draws hints, advice and other information from various sources. Apart from deliberately predefined explanations and clues, the module uses a state-of-the-art method, developed at the Artificial Intelligence Laboratory at the Faculty of Computer and Information Science in Ljubljana, for automatic detection and correction of common programming errors based on the analysis of previously submitted solutions to the exercises. The application also facilitates the running of selected groups of programs on Lego Mindstorms robots. Robot's performance serves as a visual hint of either the correctness or problems with the solution, and also provides additional motivation for younger students.</p><p>Code Q is freely available and can be used either for self-learning or as a supplement in class. It currently offers a beginer's programming course in Python and Prolog programming languages and a beginer's course in programming a Lego Mindstorms robot. New exercises and other materials are planned and will be added in due course.</p><div class=\"about-logos\"><div style=\"width: 29%;\"><img src=\"res/fri_logo.png\"></div><div class=\"vertical-line\"></div><div style=\"width: 29%;\"><img src=\"res/ai_lab_logo.png\"></div></div><hr><p>The project was co-funded by European Regional Development Fund and Slovenian Ministry of Education, Science, and Sport.<p></p><div class=\"about-logos\"><div style=\"width: 45%;\"><img src=\"res/nalozba_v_vaso_prihodnost.png\" style=\"max-height: 80%;max-width: 80%;\"></div><div class=\"vertical-line\"></div><div style=\"width: 45%;\"><img src=\"res/MIZS_slo.png\" style=\"max-height: 60%;max-width: 60%;\"></div></div><hr><h3>Contact</h3><p>Aleksander Sadikov, PhD, project leader.</p><hr><h3>Mobile applications - minimum requirements</h3><p>Android: version 3.1, iOS: version 5, Windows Phone: version 8.</p><hr><p>Programming by Guru Ltd, Ljubljana, Slovenia.</p>"
+ "about_html" : "<p>CodeQ is a web platform and an application for teaching programming through exercises. Besides a collection of carefully prepared programming exercises, CodeQ offers automatic testing of the correctness of solutions, an interpreter to run instructions, queries, and programs, and foremost the ability to provide immediate feedback tailored specifically for the individual student. This type of communication is of vital importance for learning - CodeQ strives to offer it to each and every one student. By giving appropriate hints and explanations, the application facilitates self-learning and simultaneously prevents a drop of motivation.</p><p>Feedback is provided by an advanced expert module that draws hints, advice and other information from various sources. Apart from deliberately predefined explanations and clues, the module uses a state-of-the-art method, developed at the Artificial Intelligence Laboratory at the Faculty of Computer and Information Science in Ljubljana, for automatic detection and correction of common programming errors based on the analysis of previously submitted solutions to the exercises. The application also facilitates the running of selected groups of programs on Lego Mindstorms robots. Robot's performance serves as a visual hint of either the correctness or problems with the solution, and also provides additional motivation for younger students.</p><p>CodeQ can be used either for self-learning or as a supplement in class. It currently offers a beginer's programming course in Python and Prolog programming languages, and a beginer's course in programming a Lego Mindstorms robot. New exercises and other materials are planned and will be added in due course.</p><p><a target=\"_blank\" href=\"https://codeq.si/code/\">Source code</a> is freely available under the AGPL3+ license.</p><div class=\"about-logos\"><div style=\"width: 29%;\"><img src=\"res/fri_logo.png\"></div><div class=\"vertical-line\"></div><div style=\"width: 29%;\"><img src=\"res/ai_lab_logo.png\"></div></div><hr><p>The project was co-funded by European Regional Development Fund and Slovenian Ministry of Education, Science, and Sport.<p></p><div class=\"about-logos\"><div style=\"width: 45%;\"><img src=\"res/nalozba_v_vaso_prihodnost.png\" style=\"max-height: 80%;max-width: 80%;\"></div><div class=\"vertical-line\"></div><div style=\"width: 45%;\"><img src=\"res/MIZS_slo.png\" style=\"max-height: 60%;max-width: 60%;\"></div></div><hr><h3>Contact</h3><p>Aleksander Sadikov, PhD, project leader.</p><hr><h3>Mobile applications - minimum requirements</h3><p>Android: version 3.1, iOS: version 5, Windows Phone: version 8.</p><hr><p>Programming by Guru Ltd, Ljubljana, Slovenia.</p>"
}